If doing Basic Attacks with a 1H Magic weapon, without directly hitting anything, the weapon will also fire an orb that deals 40% of the user's MATK as damage to the first enemy it collides with. One-Handed (1H) weapons are characterized by their quick speed and low damage, with Basic Attacks that consist of a quick slash in front of the player. This means that a player with 100 ATK, 50 MATK, and a 2H magic weapon, a Basic Attack would deal (100 + 50) * 0.4 * 1.25 = 75 damage on each direct hit. The exception to this rule is the Wooden Sword, which has a multiplier of 85%. For most 1H weapons, this multiplier is 90%, while for 2H weapons it is 125%.
In addition to the type, each weapon has its own multiplier attached to it. Magic weapons scale with both ATK and MATK, but have a multiplier of 40% towards final damage.2H Melee weapons scale with ATK, and have a multiplier of 100% towards final damage.1H Melee weapons scale with ATK, and have a multiplier of 77% towards final damage.Weapons deal different damage based on their class:
The class of a weapon determines the melee skills that can be used, and the properties of Basic Attacks additionally, magic weapons can fire projectiles when doing Basic Attacks. Main Weapons can be used to do a Basic Attack that deals damage based on the weapon's stats and class.
The most common stats for them are ATK and MATK, though other stats and special effects can also be encountered.
Main Weapons are items that can be equipped in the weapon inventory slot.